versor  3.0
C++11 library for Geometric algebra
Public Member Functions | Public Attributes | List of all members
vsr::cga::Revolute Struct Reference
Inheritance diagram for vsr::cga::Revolute:
vsr::cga::Joint vsr::cga::Frame

Public Member Functions

 Revolute (const Frame &f=Frame())
 
Frame operator() (VSR_PRECISION amt)
 
virtual Frame operator() () const
 
- Public Member Functions inherited from vsr::cga::Joint
 Joint (Type t=Joint::SPHERICAL, const Frame &f=Frame())
 
- Public Member Functions inherited from vsr::cga::Frame
 Frame ()
 Default Constructor.
 
 Frame (VSR_PRECISION _x, VSR_PRECISION _y, VSR_PRECISION _z)
 Construct from x,y,z Coordinates.
 
 Frame (const Vec &v, const Rotor &r=Rot(1, 0, 0, 0), VSR_PRECISION s=1)
 Construct from Vec.
 
 Frame (const Point &p, const Rotor &r=Rot(1, 0, 0, 0), VSR_PRECISION s=1)
 Construct from Point, Rotor, and Scale.
 
 Frame (const DualLine &d)
 Construct from Dual Line (log of motor relative to origin)
 
 Frame (const Motor &m)
 Construct from Motor (relative to origin)
 
Frameset (Pnt p, Rot r=Rot(1, 0, 0, 0))
 Set Position and Orientation from Point and Rotor.
 
Framescale (VSR_PRECISION s)
 Set Scale.
 
Framereset ()
 Reset to Origin.
 
VSR_PRECISION scale () const
 Get Scale.
 
VSR_PRECISION & scale ()
 
Rotor rot () const
 Get 4x4 Rotation Matrix. More...
 
Rotor rotor () const
 Get Rotor.
 
Rotrot ()
 Get Rotor by reference.
 
Rotrotor ()
 
Framerot (const Rot &r)
 Set rotor with rotor.
 
Framerot (const Biv &B)
 Set rotor with bivector generator.
 
Rot quat () const
 Transpose rotor to quaternionic representation.
 
Frameorient (const Vec &v, bool pos=true)
 Orient z axis towards coordinate v, keeping y axis as vertical as possible (uses projection) boolean parameter uses negative z (i.e. More...
 
Frameorient (const Vec &v, float amt, bool pos=true)
 Orient z axis towards coordinate v, by amt t, keeping y axis as vertical as possible (uses projection) boolean parameter uses negative z (i.e. More...
 
FrameorientX (const Vec &v, float amt, bool pos=true)
 Orient X axis towards coordinate v, by amt t, keeping y axis as vertical as possible (uses projection) boolean parameter uses negative z (i.e. More...
 
Rotor relOrientRot (const Vec &v, bool pos=true)
 Rotor to Orient Current Orientation towards v Rotor to Orient Current Orientation towards v.
 
Biv relOrientBiv (const Vec &v, bool pos=true)
 Get Bivector generator to Orient towards v.
 
FramerelOrient (const Vec &v, float t, bool pos=true)
 Relative Orientation by amt t.
 
Motor relMotor (const Frame &target)
 Relative Motor to Take this to Frame f.
 
FramerelTwist (const Frame &target, float t)
 Relative twist towards frame f by amt t.
 
FramerelTwistAway (const Frame &target, float t)
 Relative twist away frome frame f by amt t.
 
Point pos () const
 Get Position.
 
Pointpos ()
 Get / Set Position by Reference.
 
Vec vec () const
 Get Euclidean Vector of position.
 
Framepos (const Vec &v)
 Set Postion from Vec v.
 
Framepos (const Pnt &p)
 Set Position from Point p.
 
Framepos (VSR_PRECISION _x, VSR_PRECISION _y, VSR_PRECISION _z)
 Set Position from x,y,z coordinates.
 
Vec x () const
 Local x.
 
Vec y () const
 Local y.
 
Vec z () const
 Local z.
 
Point posX () const
 
Point negX () const
 
Point posY () const
 
Point negY () const
 
Point posZ () const
 
Point negZ () const
 
Biv xy () const
 xz euclidean bivector
 
Biv xz () const
 xy euclidean bivector
 
Biv yz () const
 yz euclidean bivector
 
Lin lx () const
 x direction direct line
 
Lin ly () const
 y direction direct line
 
Lin lz () const
 z direction direct line
 
Dll dlx () const
 x direction dual line
 
Dll dly () const
 y direction dual line
 
Dll dlz () const
 z direction dual line
 
Dlp dxz () const
 xz dual plane
 
Dlp dxy () const
 xy dual plane
 
Dlp dyz () const
 yz dual plane
 
Par px () const
 x direction point pair around center
 
Par py () const
 y direction point pair around center
 
Par pz () const
 z direction point pair around center
 
Par ipx () const
 x direction imaginary point pair around center
 
Par ipy () const
 y direction imaginary point pair around center
 
Par ipz () const
 z direction imaginary point pair around center
 
Par tx () const
 Null Point Pair in local x direction.
 
Par ty () const
 Null Point Pair in local y direction.
 
Par tz () const
 Null Point Pair in local z direction.
 
Par tx (VSR_PRECISION v) const
 Null Point Pair in local x direction.
 
Par ty (VSR_PRECISION v) const
 Null Point Pair in local y direction.
 
Par tz (VSR_PRECISION v) const
 Null Point Pair in local z direction.
 
Cir cxy () const
 xy circle (real, direct)
 
Cir cxz () const
 xz circle (real, direct)
 
Cir cyz () const
 yz circle (real, direct)
 
Cir icxy () const
 xy circle (imaginary, direct)
 
Cir icxz () const
 xz circle (imaginary, direct)
 
Cir icyz () const
 yz circle (imaginary, direct)
 
Vec right () const
 
Vec up () const
 
Vec forward () const
 
Framemot (const Mot &m)
 Set position and orientation by motor (absolute)
 
Trs trs () const
 Generate Translation versor based on Position.
 
Mot mot () const
 Get Absolute Motor Relative to Origin.
 
Motor motor () const
 Get Absolute Motor Relative to Origin.
 
Dls bound () const
 Dual Sphere Shell.
 
Dls ibound () const
 Dual Imaginary Sphere Shell.
 
Dll dll () const
 DualLine Representation of Pose.
 
DualLine dualLine () const
 
VSR_PRECISION & ab ()
 Set bivector accelerator (rotational)
 
VSR_PRECISION ab () const
 Get bivector accelerator (rotational)
 
VSR_PRECISION & ax ()
 Set vector accelerator.
 
VSR_PRECISION ax () const
 Get vector accelerator.
 
Bivdb ()
 Set bivector velocity (rotational)
 
Biv db () const
 Get bivector velocity (rotational)
 
Vecdx ()
 Set vector velocity.
 
Vec dx () const
 Get vector velocity.
 
Framestep ()
 Move and Spin.
 
Framemove ()
 Translation Step (translate by velocity vector)
 
Framespin ()
 Spin Step (Local Rotation) */.
 
Framedilate (double t)
 Dilate by t around center.
 
Framedilate (const Point &p, double t)
 Dilate by t around some point p.
 
Frame rotXY (VSR_PRECISION amt) const
 Rotate around local xy and return a new frame.
 
Framemove (VSR_PRECISION dx, VSR_PRECISION dy, VSR_PRECISION dz)
 Move by dx, dy, dz and return this.
 
Framemove (const Vec &v)
 Move by Vec.
 
Framerotate (const Biv &b)
 
Framerotate (const Rot &r)
 Rotate by Rot.
 
Frametwist (const Dll &)
 Twist by dualLine and return *this.
 
Frametwist (const Mot &)
 Twist by Motor and return *this.
 
Frameboost (const Par &)
 Boost by point pair and return *this.
 
Frameboost (const Bst &)
 Boost by bst and return *this.
 
Frame moveX (VSR_PRECISION amt) const
 
Frame moveY (VSR_PRECISION amt) const
 
Frame moveZ (VSR_PRECISION amt) const
 

Public Attributes

VSR_PRECISION mAmt
 
- Public Attributes inherited from vsr::cga::Joint
Type type
 

Additional Inherited Members

- Public Types inherited from vsr::cga::Joint
enum  Type {
  REVOLUTE, PRISMATIC, CYLINDRICAL, HELICAL,
  PLANAR, SPHERICAL
}
 
- Public Types inherited from vsr::cga::Frame
using space = typename conformal< 5 >::types
 
- Protected Attributes inherited from vsr::cga::Frame
Point mPos
 Position.
 
Rotor mRot
 Orientation.
 
VSR_PRECISION aBiv
 Rotational acceleration.
 
Biv dBiv
 Rotational Velocity.
 
VSR_PRECISION aVec
 Translational acceleration.
 
Vec dVec
 Translational Velocity.
 
VSR_PRECISION mScale
 Scale.
 

The documentation for this struct was generated from the following file: