versor  3.0
C++11 library for Geometric algebra
vsr::cga::Round Member List

This is the complete list of members for vsr::cga::Round, including all inherited members.

at(const Point &c, const Point &p)vsr::cga::Roundstatic
car(const A &s) -> decltype(carrier(s))vsr::cga::Roundinlinestatic
carrier(const Pair &p)vsr::cga::Roundstatic
carrier(const Circle &c)vsr::cga::Roundstatic
cen(const A &s)vsr::cga::Roundinlinestatic
center(const DualSphere &s)vsr::cga::Roundstatic
center(const Pair &s)vsr::cga::Roundstatic
center(const Circle &s)vsr::cga::Roundstatic
center(const Sphere &s)vsr::cga::Roundstatic
cur(const T &t)vsr::cga::Roundinlinestatic
curvature(const A &s)vsr::cga::Roundinlinestatic
dir(const A &s) -> decltype(direction(s))vsr::cga::Roundinlinestatic
direction(const Pair &p)vsr::cga::Roundstatic
direction(const Circle &c)vsr::cga::Roundstatic
direction(const Sphere &c)vsr::cga::Roundstatic
dist(const Point &a, const Point &b)vsr::cga::Roundinlinestatic
distance(const Point &a, const Point b)vsr::cga::Roundstatic
dls(VSR_PRECISION r, VSR_PRECISION x, VSR_PRECISION y, VSR_PRECISION z)vsr::cga::Roundinlinestatic
dls(const Vec &v, VSR_PRECISION r=1.0)vsr::cga::Roundstatic
dls(const Point &p, VSR_PRECISION r=1.0)vsr::cga::Roundstatic
dsize(const Point &dls)vsr::cga::Roundstatic
dualSphere(VSR_PRECISION r, VSR_PRECISION x, VSR_PRECISION y, VSR_PRECISION z)vsr::cga::Roundstatic
loc(const A &s)vsr::cga::Roundinlinestatic
location(const A &s)vsr::cga::Roundinlinestatic
null(const Vec &v)vsr::cga::Roundstatic
null(const Point &v)vsr::cga::Roundstatic
null(VSR_PRECISION x, VSR_PRECISION y, VSR_PRECISION z)vsr::cga::Roundstatic
pair(const Circle &c, VSR_PRECISION t)vsr::cga::Roundstatic
point(VSR_PRECISION x, VSR_PRECISION y, VSR_PRECISION z)vsr::cga::Roundstatic
point(const DualSphere &dls, const Vec &flat)vsr::cga::Roundstatic
point(const Circle &c, VSR_PRECISION t)vsr::cga::Roundstatic
produce(const DualSphere &dls, const Vec &v)vsr::cga::Roundstatic
produce(const DualSphere &dls, const Biv &b)vsr::cga::Roundstatic
rad(const T &t)vsr::cga::Roundinlinestatic
radius(const DualSphere &s)vsr::cga::Roundstatic
radius(const Pair &s)vsr::cga::Roundstatic
radius(const Circle &s)vsr::cga::Roundstatic
radius(const Sphere &s)vsr::cga::Roundstatic
size(const DualSphere &s, bool bDual=true)vsr::cga::Roundstatic
size(const Pair &s, bool bDual=true)vsr::cga::Roundstatic
size(const Circle &s, bool bDual=false)vsr::cga::Roundstatic
size(const Sphere &s, bool bDual=false)vsr::cga::Roundstatic
sphere(const Point &v, VSR_PRECISION r=1.0)vsr::cga::Roundstatic
split(const Pair &pp)vsr::cga::Roundstatic
split(const Pair &pp, bool bFirst)vsr::cga::Roundstatic
split(const Circle &nc)vsr::cga::Roundinlinestatic
splitLocation(const Pair &pp)vsr::cga::Roundstatic
sqd(const Point &a, const Point b)vsr::cga::Roundinlinestatic
squaredDistance(const Point &a, const Point b)vsr::cga::Roundstatic
sur(const A &s)vsr::cga::Roundinlinestatic
surround(const Pair &s)vsr::cga::Roundstatic
surround(const Circle &s)vsr::cga::Roundstatic
vec(const Circle &c, VSR_PRECISION theta=0)vsr::cga::Roundstatic