| a (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| ab() -> auto (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| ac() -> auto (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| AFace enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| apply(const T &p) (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | inline |
| apply(const vector< T > &p) (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | inline |
| AxialA enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| AxialB enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| AxialC enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| b (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| bc() -> auto (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| Biv typedef (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| Body enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| c (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| CFace enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| Diagonal enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| Diamond enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| Face2 enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| Face3 enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| GlideType enum name (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| gops | vsr::Group< V > | |
| Group() (defined in vsr::Group< V >) | vsr::Group< V > | inline |
| Group(vector< V > v) (defined in vsr::Group< V >) | vsr::Group< V > | inline |
| hang(const T &motif, int x, int y, int z) | vsr::SpaceGroup3D< V > | inline |
| hang(const vector< T > &motif, int x, int y, int z) (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | inline |
| HFace enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| init() (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | inline |
| LatticeType enum name (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| mGlide (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| mLatticeType (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| mRatio (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| mScrew (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| None enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| numSimple | vsr::Group< V > | |
| operator()(const T &p) (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | inline |
| operator()(const vector< T > &p) (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | inline |
| opIdx (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | |
| ops | vsr::Group< V > | |
| PointGroup3D(int p, int q, bool abar=false, bool bbar=false, bool abbar=false) (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | inline |
| Primitive enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| Rhombo enum value (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| scrops | vsr::Group< V > | |
| seed(const Vec &vec=Vec(.213,.659, 1.6967).unit()) (defined in vsr::PointGroup3D< V >) | vsr::PointGroup3D< V > | inline |
| sops | vsr::Group< V > | |
| SpaceGroup3D(int p, int q, bool abar=false, bool bbar=false, bool abbar=false, LatticeType lattice=Primitive, Vec ratio=Vec(1, 1, 1), Glide glide=Glide(), int screw=0) (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | inline |
| tops | vsr::Group< V > | |
| Trs typedef (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| Vec typedef (defined in vsr::SpaceGroup3D< V >) | vsr::SpaceGroup3D< V > | |
| vec(float x, float y, float z) | vsr::SpaceGroup3D< V > | inline |