versor  3.0
C++11 library for Geometric algebra
vsr::PointGroup3D< V > Member List

This is the complete list of members for vsr::PointGroup3D< V >, including all inherited members.

a (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
ab() -> auto (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
ac() -> auto (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
apply(const T &p) (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >inline
b (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
bc() -> auto (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
Biv typedef (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
c (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
gopsvsr::Group< V >
Group() (defined in vsr::Group< V >)vsr::Group< V >inline
Group(vector< V > v) (defined in vsr::Group< V >)vsr::Group< V >inline
numSimplevsr::Group< V >
operator()(const T &p) (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >inline
operator()(const vector< T > &p) (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >inline
opIdx (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >
opsvsr::Group< V >
PointGroup3D(int p, int q, bool abar=false, bool bbar=false, bool abbar=false) (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >inline
scropsvsr::Group< V >
seed(const Vec &vec=Vec(.213,.659, 1.6967).unit()) (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >inline
sopsvsr::Group< V >
topsvsr::Group< V >
Trs typedefvsr::Group< V >
Vec typedef (defined in vsr::PointGroup3D< V >)vsr::PointGroup3D< V >